GameMaker Studio 2 (2.3)



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WalrusTimer is a replacement library for GameMaker Studio 2.3's built-in alarms.

API Reference | | GitHub

With this library, you can create timers that run a custom method you give it after a certain number of frames. This is very similar to GameMaker's built-in alarms, but instead of relying on separate actions, with this library, you can just use your own methods, meaning you can declare timers and what they do in a single script, or even a single line if you so choose!

The usage of this library is very similar to Javascript's "setInterval()" and "setTimeout()" methods, so if you're familiar with Javascript this will also feel very familiar.

Check the or GitHub pages for the library to learn more.

End User Licence Agreement (EULA).

Age Rating: 4+


GMS2.3 - Version 1.3.2. Published October 2, 2020

  • Fixed a minor issue that would result with the library not working at all.
  • Renamed "timer_get_pause" to "timer_get_paused".
  • Minor optimizations.
  • Minor reformatting.
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