This demo shows an effective way of using GameMaker Studio 2's tilemap features to create a simple side scrolling platform game.

  • Using tile layers to create a visual 2D world and create a collision map
  • Camera that follows the player around the Room
  • Displaying a simple user interface with player health and score
  • Simple animated player character that can walk, jump, and climb
  • Room inheritance and sprite changing to create additional level biomes
  • Using inheritance to perform the same actions on multiple objects
  • Pickups
  • Enemies

Graphical assets may not be redistributed, or re-used in a free or commercial product. Source may be used freely.

End User Licence Agreement (EULA).

Version 1.0.7. Published November 17, 2016

Age Rating: 4+

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Anonymous 10 May 2017


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KOOKHYON K 08 December 2016

Package contents

Total size 1.12 MB

assetpackage.yy 9.48 KB fonts objects rooms scripts sprites
sBGGrad_grass sBGGrad_sand sBGHills1_grass sBGHills1_sand sBGHills_grass sBGHills_sand sClimb sCloud1_grass sCloud1_sand sCloud_grass sCloud_sand sCollisions sFall sGhost sGhostShadow sGrassTiles sHeart sIdle1 sIdle2 sJump sJumpFall sMoon sPickupStar sSandTiles sStar_grass sStar_sand sWalk

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