Description

A demonstration on how to write a 3/4 perspective view game, features include...

  • Environmental collision for walking around the world
  • Shader based silhouettes for objects as they go behind scenery
  • Shader base atmospheric lighting
  • Layered room ordering
  • Animated tiles that bring the world to life
  • Fast object depth sorting

Graphical assets may not be redistributed, or re-used in a free or commercial product. Source may be used freely.

End User Licence Agreement (EULA).

Version 1.0.4. Published October 26, 2016

Age Rating: 4+

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Ådne R 28 March 2017


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Maiya W 11 March 2017


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Anonymous 09 March 2017

Amazing

Very good job ! Can you make some sci-fi genre tutorial ?


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Anonymous 22 November 2016

Package contents

Total size 2.21 MB

assetpackage.yy 19.8 KB fonts objects paths rooms scripts shaders sprites
Baddie_Walk_Left Baddie_Walk_Right LargeBaddie_left LargeBaddie_right
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sAlcove
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sBarrel_big sBarrel_small sBeginMask sBlue_Down
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sBlue_Left sBlue_Right sBlue_Standing
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sBlue_Up
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sCollisions sController sController_Draw sController_Silhouettes sDoor sDungeonTiles sEndMask sFountain sLargeChest_Empty sLargeChest_Full sLightGlow1stPass sLightGlow2ndPass sLoose_rocks sPIller_fallen sPIller_half sPIller_whole sPortCullis sprite_43 sSwitch_wall_off sVase_bits_0 sVase_bits_1 sVase_bits_2 sVase_bits_3 sVase_bits_4 sVase_bits_5 sVase_bits_6 sVase_bits_7 sVase_whole sWall_10 sWall_8 sWall_9 sWall_window_on Switch_Floor_Left
tilesets

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