GameMaker Studio 2 (2.3)

Execute Shell

Samuel Venable

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Add me on Discord to get faster support than email: Samuel Venable#5465

The macOS dylib file is not code signed; please code sign it before testing and distributing for macOS.

[Made for GameMaker Studio 2.3.1+]

This extension is for Windows, macOS, and Ubuntu.

Execute third-party applications from your GameMaker Studio games.

Open or run any file type, whether EXE or not. Supports "wait" param.

The DLL's full source code included.

Very big thanks to Josh Ventura, for writing the widen() and shorten() scripts, enabling UTF-8 support on Windows.

End User Licence Agreement (EULA).

Age Rating: 4+


GMS1 - Version 9.3.0. Published October 5, 2018

Please replace all Scripts and Included Files in your existing projects to apply this update!!!

  • Added support for macOS.

GMS2 - Version 9.7.0. Published November 11, 2019

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