Description

The macOS dylib file is not code signed; please code sign it before testing and distributing for macOS.

[Made for GameMaker Studio 1.4 and GameMaker Studio 2]

This extension is for Windows, macOS, and Ubuntu.

Execute third-party applications from your GameMaker Studio games.

Open or run any file type, whether EXE or not. Supports "wait" param.

If you need to evaluate output from the command, use Evaluate Shell.

The DLL's full source code included.

Very big thanks to Josh Ventura, for writing the widen() and shorten() scripts, enabling UTF-8 support on Windows.

End User Licence Agreement (EULA).

Age Rating: 4+

Versions

GMS2 - Version 9.7.0. Published November 11, 2019

GMS1 - Version 9.3.0. Published October 5, 2018

Please replace all Scripts and Included Files in your existing projects to apply this update!!!

  • Added support for macOS.
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