Allows gamemaker to open up more than one instances of your game when compiling. Useful when testing networking projects that require a client and server object.
I take no credit for the code just posting for convenience. Allows multiple instances of your game to load on compile, simply add the 'obj_dual_instance' to the first room of your game.
Change the 'NumberOfChildren' variable within the dual instance object to define how many instances of your game should open.
Version 1.0.0. Published May 12, 2019
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