Discounted until I stop being lazy and redo the documentation. To see how it works check out the example code. If you need any help with it contact me.


Shocknet provides a simple way yet very quick and effective way of creating dedicated servers for GameMaker games. Shocknet servers are written in Javascript and ran with Node.js while the clients are made with GameMaker Studio 2.

Getting started

A full guide for getting started is in the works, but for now you should be able to figure out how it all works by going through the included example and documentation.


Documentation for both the client and server sides of Shocknet can be found here.


The server side module for Node.js can be found at this repository.

More info

End User Licence Agreement (EULA).

Version 1.0.2. Published May 30, 2018

Age Rating: 4+

Average Rating

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Kelley S 13 November 2018

shocknet is down

shocknet is ended


Ezcha (Publisher) 25 January 2019

The documentation has been down, but the extension is still being supported. If you need any help contact me and I will gladly help.


Willian M 11 September 2018

Documentation is offline


Ali A 25 April 2019

support is weak

Iam tried it on pc and android it worked but its demo example


Ezcha (Publisher) 23 August 2018

Could you explain this a bit better? It should run fine on all platforms, and I'm quick to respond to any emails. If you are talking about the documentation, I have been working on getting it up and running. If you have any questions or need any help feel free to contact me.

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