When the player clicks on the window border (Non-client area) of the game window, because he wants to move/resize the game window, that might disrupt the game flow on Windows and de-sync certain elements of the game, like cutscenes or rhythm games, as the game window does not fire the focus lost event in those cases.
This small Windows extension provides a way to detect that, however it will send the event after the action is complete due to GMS' thread pausing, but you can re-sync your game's elements using delta_time and e.g. show a Pause Screen
It will detect when the player:
Clicks on the window titlebar
Resizes the window using the border
Moves the window
Clicks on the Minimize, Maximize button or window Icon
Right clicks on the titlebar and shows the window Context Menu
Supported platforms: Windows
Version 1.0.0. Published June 13, 2017
Created with GameMaker: Studio v1.4.1763
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