Description

Introduction

This demo will show the code of the scripts and objects discussed in the tutorial Cloud Saving, which you can find on YoyoGames's forum. This demo shows two buttons: one for saving a score to the cloud and one for loading / downloading / sychronising with the cloud. Of course the demo is well-commented and you may use it for free without any need for giving us credits!

Why is it useful and how to use?

  • The demo clearly shows what you can expect from the tutorial
  • You can play around and change some minor things so you see directly what changes and how you can tweak it in such a way that you can use it in your own game!
  • Note that this example only works on Android and only if you have configured your Google Play Console account correctly!

Conclusion

If you have any improvements or if you found a bug, please tell us so we can improve it! Rating and sharing will be appreciated! :)

End User Licence Agreement (EULA).

Changes in 1.1.0

  • Included extra information about the possibility to save files and multiple variables at once
  • Improved example code downloadable from the Marketplace explaining both saving strings and files
  • Added common issues
  • Small text fixes

Version 1.1.0. Published July 15, 2017

Created with GameMaker: Studio v1.4.1763

Age Rating: 4+

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sooin j 28 June 2017

Is there a way to save multiple variables?

This review was left for a previous version of this asset.

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PeliStar (Publisher) 23 July 2017

Yes, there is. I recently updated the tutorial, so you can read it there: https://forum.yoyogames.com/index.php?threads/cloud-saving-on-android.27685/


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Tristan N 01 June 2017

Finally a solution for this, thank you!

This review was left for a previous version of this asset.

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