Description

A Powerful Game Engine For Building Endless 2D Worlds. It`s Easy To Extend And Re-skin As Your Own!

Features: Endless World Generation with trees, multiple ground layers and ores. Blocks that can brake and drop items. A Simple Item System. Player Movement. Sample Sprites And Animations.

Does not contain a inventory yet

Warning: For optimal performance i recommend building with yoyo compiler or else you may get performance issues.

End User Licence Agreement (EULA).

Version 1.2.0. Published November 26, 2016

Created with GameMaker: Studio v1.4.1763

Age Rating: 4+

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Christian J 29 December 2017


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Wayutit C 13 July 2017

very lag

Not good....


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Anonymous 25 March 2017


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Alex K 27 November 2016

Well Constructed - Worth its value

Overall this system could be used right out of the box for instant development.

It lacks in a few departments; contains some bugs but independent developers should fix this issue with no problem.

Does not contain:
Inventory
/// For this I would suggest using a Scene, much like a simple pause menu but instead drawing the new room over top of this current scene with a transparency.

For the most part, everything else is in order. Commenting has been done and the creator has drafted a manual that explains the really important functions for those who don't quite understand the basics of GM Language* and for simplicity.

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Scottyaim (Publisher) 26 November 2016

Hi, thanks for addressing these issues. I will try to add more comments and look over some code. Glad you liked the Generation!

[EDIT] Iv´e Added A Manual In Manual_Read_Me With Some Info Regarding Various System In The Game.
The Scripts And Objects Are Also A Lot More Commented Than Before. I Have Also Fixed And Improved A Lot Of The Code.
Thanks Again For Your Valuable Feedback!

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