Now you can stop guessing how much RAM your game is using with this simple to use real-time extension. RAM is displayed in bytes to give highest possible accuracy.
ram_installed() Displays amount of physical system RAM
ram_used() Displays amount of RAM in use (system-wide)
ram_available() Displays available RAM
ram_application() Displays the RAM used by your game
Supports both GMS 1 and 2!
Note: This is a Windows only extension.
Extension is 'script-less', so all functions behave as if they were built into GMS!
Version 1.0.1. Published April 8, 2016
Created with GameMaker: Studio v1.4.1749
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Nice, easy and it gives you some informative stats
Nicely done Jason
Great and good for conditionals.
Only one thing, i think the script returns the double of the original Ram used in apllication. My apllication have "124731,84 k" and the object return 239.85 MB.
This is because a copy of your graphical assets are contained in both system and video RAM.
Total size 34.4 KB