Now you can stop guessing how much RAM your game is using with this simple to use real-time extension. RAM is displayed in bytes to give highest possible accuracy.
ram_installed() Displays amount of physical system RAM
ram_used() Displays amount of RAM in use (system-wide)
ram_available() Displays available RAM
ram_application() Displays the RAM used by your game
Supports both GMS 1 and 2!
Note: This is a Windows only extension.
Extension is 'script-less', so all functions behave as if they were built into GMS!
Version 1.0.1. Published April 8, 2016
Created with GameMaker: Studio v1.4.1749
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Very nice product, simple and right to the point. Great for using if your doing XBOX ONE games where you can only use so much ram. Outside of that, price is a bit higher then what I like to pay for a product like this, but it does do the job. Thanks!
Nice, easy and it gives you some informative stats
Nicely done Jason
Great and good for conditionals.
Only one thing, i think the script returns the double of the original Ram used in apllication. My apllication have "124731,84 k" and the object return 239.85 MB.
This is because a copy of your graphical assets are contained in both system and video RAM.
Total size 34.4 KB