This is a collection of the custom icons I have designed and have been using in my engine (dubbed Tigra).
The icons are not meant for any visible objects, they are there to give you a visual cue of what kind of object is placed in the Room Editor but feel free to use them any way you wish.
If you found yourself using bland rectangle sprites for controller, the kind of objects that do some background work and other invisible objects... or you are simply bored of the default "?" object icon in the IDE, then this collection is for you.
Version 1.0.0. Published March 10, 2015
Created with GameMaker: Studio v1.4.1542
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A coherent collection of icon to make you spritless object easily readable.
Makes invisble object organizing a lot more convenient, thank you!
Thanks a lot for these. I keep knocking up stupid big ugly icons for objects so I know where they are. Using yours instead of mine makes everything much neater on the screens where I have a lot of objects.
HOW TO I ADD IT TO MY LIBRARY
Just get the asset from here and should appear in "My Library", then Import the asset from there and choose "Import All" when the resource import dialog appears
My projects looks much more organized! Is too bad i must resize icon everytime. I really want 32x32 and 16x16 sizes too :D
Noted that :)
Looks very professional
As a guy who doesn't like staring at boring and/or Win95 styled icons in my editor, I find these icons great! Thanks for publishing them here!
Great Versatile Icons
Performs as expected
I'm too lazy to make icons myself, but fortunately other people are more motivated than I am. I do wish that there was an icon for parent objects though.
I usually set one of the included icons, as usually the parents have some kind of set functionality, but I could cook up something generic for it. :)