Description

Make your level destructible by using this asset!

GMS2 Only

This asset can turn objects/tiles into a destructible layer where you can remove and create shapes & sprites.

Use dest_create() to convert, and functions like dest_circle_empty() or dest_sprite_empty() to destroy some terrain area!

• Supports multiple terrains

• You can remove & draw circles, rectangles, triangles and sprites!

• The objects & tiles you convert are removed from the game

• Also comes with a bevel lighting shader (see GIFs for example)

• For usage instructions, please refer to the Documentation present inside the Scripts.

If you'll use this asset, please give me your feedback so that I can make it better!

READ THIS for a tutorial for this asset, and performance info, under stress testing.

End User Licence Agreement (EULA).

Age Rating: 4+

Version

GMS2 - Version 0.9.4. Published March 9, 2018

Added an example room (and accompanying objects & sprites)

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