GameMaker Studio 2 (all)

GMLive.gml - GMS1&2 livecoding


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Quick links: blog post · page · documentation · livecoding a visual effect in GMS1 · tweaking things in GMS2 · initial teaser

GMLive is an extension that introduces livecoding / interactive programming into GameMaker: Studio and GameMaker Studio 2 (including Mac IDE).

That is, it allows to reload chosen scripts or events mid-game when they are changed and saved from the editor - without having to recompile and restart the game.

This allows to save tremendous amounts of time during development, especially for projects and platforms with longer compile time.

The extension works with all modules - you can even have the code update remotely while the game's running in a browser, on a mobile device, or on a console.

It also has some additional features:

The extension is stable, documented, easy to use, and takes literal minutes to set up (see video).

NB! If you are looking to purchase GMLive for use with GMS1, please purchase the version from - I am unable to upload new builds to marketplace due to issues with extension signing in GMS1 IDE.

End User Licence Agreement (EULA).

Age Rating: 4+


GMS1 - Version 1.0.20. Published June 22, 2018

GMS2 - Version 1.0.24. Published January 28, 2020

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