Platform Gameplay Templates is a compound of platform gameplay mechanics easy to understand for newbie and easy to improve for more experimented GMStudio developers.
Now adapted (not only imported) to Game Maker Studio 2!
All code is fully commented and templates are kindly organized in different objects and rooms to be easier to understand. Fell free to use any template you like.
Works on any platform but note that controls are not adapted to mobile devices.
Don't forget to take a look at Beat'em Up Engine if you's like to develop a brawler game!
Follow for suggestions and more info of future assets.
Version 1.1.0. Published November 23, 2015
Created with GameMaker: Studio v1.4.1657
You can only review assets you've bought.
Couple flaws, but has the basics.
It has nice, smooth controls, but while on slopes, for an example lets say the slope goes from left to right, if you hold left until you start falling down and then change directions, you fall up the slope. Also it is extremely easy to clip inside the weak walls just by jumping into them. Using that glitch, if the weak wall is next to a regular wall, you can clip into the regular wall. Hopefully you can fix these issues in a patch, but right now it is pretty buggy.
Wheres the rotation of the player on slopes?
i downloaded it for 1.4 but im going to try gamemaker studio 2 is it not present in 1.4?
Good to learn and make an easy platform
Totally amazing, but i have a question.. is it possible to edit the end message when you finish the game ?
Very good but with a major flaw on slopes
The template is very good with several functions which will come in handy, but the slopes problems of player going backwards is really bad. It makes slopes unuseable unless editted.
All I need to really get estarted with my platform game! tnx!!
Really happy with this. Just import the files and click play. The demo runs and you can use all the code in your own projects. Great stuff.
Very very very impressive, right out the bag. Quick question, how can I change the output to 1920 x 1080? Tried a few things but getting lost. LOVE the way this controls.
Thanks Gary, happy that you liked it.
Don't know if you have GMS2 or GMS1 version but in both cases you can change the viwport properties from 640x320 to 1920x1080 on your rooms settings. Note that you may need to make a bigger map if you increase your output size!