The macOS dylib file is not code signed; please code sign it before testing and distributing for macOS.
[Made for GameMaker Studio 1.4 and GameMaker Studio 2]
This extension is for Windows, macOS, and Ubuntu.
Execute third-party applications from your GameMaker Studio games.
Open or run any file type, whether EXE or not. Supports "wait" param.
If you need to evaluate output from the command, use Evaluate Shell.
The DLL's full source code included.
Very big thanks to Josh Ventura, for writing the widen() and shorten() scripts, enabling UTF-8 support on Windows.
Please replace all Scripts and Included Files in your existing projects to apply this update!!!