This demo shows an effective way of using GameMaker Studio 2's tilemap features to create a simple side scrolling platform game.

- Using tile layers to create a visual 2D world and create a collision map
- Camera that follows the player around the Room
- Displaying a simple user interface with player health and score
- Simple animated player character that can walk, jump, and climb
- Room inheritance and sprite changing to create additional level biomes
- Using inheritance to perform the same actions on multiple objects
- Pickups
- Enemies

Graphical assets may not be redistributed, or re-used in a free or commercial product. Source may be used freely.

End User Licence Agreement (EULA).

Updated view_enable as it is not an array

Version 1.0.11. Published August 30, 2018

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**Good noice platformer tutorial**

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