Description

- New more advanced Minecraft-like Inventory Engine asset -

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This code-based asset shows you how to make an inventory for your game which can easily be built upon or implemented into your own project.

Everything is clearly and thoroughly commented on so beginners to GML can understand. Probably the easiest way to create, save and load an inventory using a DS Grid.

Features include:

  • Simple to implement into your own project or build upon what is provided
  • Neat, thorough and intuitive coding and commenting
  • Ability to add and remove items and save and load the inventory
  • Basic graphics to use as you like

Perfect for beginners

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Player sprite: 2D RPG Character by Guyome41 (http://opengameart.org/users/guyome41) licensed under Attribution 3.0 (http://creativecommons.org/licenses/by-sa/3.0/)

End User Licence Agreement (EULA).

Changes in 2.0.0

Much cleaner code and updated graphics

Version 2.0.0. Published February 27, 2017

Created with GameMaker: Studio v1.4.1763

Age Rating: 4+

Average Rating

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Anonymous 12 April 2017

Nice job

Appreciate the updates.


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Jeff S 28 August 2015

Great

Not sure what the save items and load items is for yet.... guess ill find out

This review was left for a previous version of this asset.


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Tavani F 19 August 2015

Excellent

The developer was very helpful of helping me with some extra coding with his asset and answering my questions asap. would recommend.

This review was left for a previous version of this asset.


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Neil W 21 April 2015

Nice

Excellent and simple example. Code is pretty heavily commented and I especially like the inclusion of saving and loading the inventory. If you're looking for a quick and easy solution, this will do the job!

This review was left for a previous version of this asset.

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