An inventory system made with enum and ds grid, easy to add items, with it you can use items "potion, food, object etc ...". Defining the type of item whether it is armor or weapons or tools ... can add durability.
The inventory base was based on this tutorial which only shows the basics.
I'm sorry if i was wrong in english it is not my native language.
fix bugs and add if you put a chest on the other side, it becomes a big chest ... and several additional things