This set of APIs will allow you to use your Web Technology OPTPiX SpriteStudio animations in Game Maker.

Web Technology, OPTPiX and SpriteStudio are registered trademarks of WebTechnology Corp.

TheMojoCollective and its members is/are not affiliated with any of the above mentioned entities


  1. Load multiple animations in a animation set template
  2. Have many animation templates, one for each animation groups
  3. Easily change the animation an instance is drawing
  4. Easily check what animation is active
  5. Easily access animation properties
  6. Callback System for doing programer actions at specific times or for a specific animation part or when a specific image is used...
  7. Change the render specification such as turning the head towards the mouse, rescaling parts, adding a gun in a character's hand, changing the texture on the fly, playing a sound when the foot hits the ground Parts scaling, color, blend mode, rotation, etc, You can have control over every argument used for the rendering of each part via the callback function feature
  8. For the animation as a whole you can set the scaling, color blending, rotation, alpha in the same way as draw_sprite_ext() and you can change the pivot location

More info

End User Licence Agreement (EULA).

Changes in 1.0.2

Updated the group structure. no code changes

Version 1.0.2. Published December 23, 2015

Created with GameMaker: Studio v1.4.1690

Age Rating: 4+

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Igor G 21 October 2016

Still no updates

Months have passed since the last version of SpriteStudio, and this API is still waiting to be updated. Really not ok.


The Mojo Collective (Publisher) 27 October 2016

Sorry, I'm actually fighting a very serious illness right now. I'll try to get on this as soon as I can.

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