Description
This is a full game engine. With just 3 lines of code you can run the entire Onet game.
Support for custom images and styles.
Play the HTML5 demo here:
https://j4m1ef0rd.itch.io/onet-demo
Features:
- Unlimited grid size
- Gravity support in all 4 directions
- In built touch controls, so you can use the mouse or touch screen!
- Inbuilt shuffle and hint functions
- Optional inbuilt buttons that run inline with no objects
- Works on all platforms (Windows, Android, HTML5, etc...)
- Animated tile movement tile match
- Well commented code, so you can learn and change it to suit your game
- Draw it at any scale you want on the fly.
- You can use whatever images you want as the tiles and the items on the tiles
- Animations are only visual, the underlining match is instant, so you can input controls into the game at any speed and it will keep up, it just skips the animation.
- Portable, plug this engine into any game you like and use it as a mini game
- Clean. The entire game is contained in a single ds_map.
- Save and load the game to a json file
- Any number of games can run at the same time
- Demo object. Just put it in a room and press play.
Example Code:
Create Event:
my_onet = onet_setup(14,5,sprite_tile_images,sprite_connection,sprite_tile_base,s_tile_match,65,95,5,5,1,true,true,270);
Step Event:
onet_step(my_onet);
Draw Event:
onet_draw(my_onet,x,y,1,true);
More info
End User Licence Agreement (EULA).
Age Rating: 4+
Version
GMS2.3 - Version 1.0.2. Published August 23, 2020
Removed some debugging code
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