Test the game here:
Keyboard press networking send, instead of every frame.
Server sided moving enemy.
Coordinations are updated every while if any problem happens.
Smart double login protection.
Login to last joined room.
Normal EXP gained from hitting monsters and more EXP when they die.
Town safe zone.
5 Attack spells.
Accounts registration, and other information saved to ini files in server.
Mostly commented, See Notes.txt in project for information.
Simple code and not hardcore.
Works online if you portforward.
Made with default GMS2 networking
Players can only see each other in same room.
How to use:
Step 1: Start server.
Step 2: Open another game and start client as many as you want.
Introducing the all new GameMaker MMO Engine