GameMaker (2.0 - 2.2.x)

MMO Engine


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Marketplace don't show 2.3, you can download from GMS IDE library.

Test the game and buy it cheaper:


  • Keyboard press networking send, instead of every frame.

  • Player vs player

  • Server sided moving enemy.

  • Global chat.

  • Coordinations are updated every while if any problem happens.

  • Smart double login protection.

  • Login to last joined room.

  • Normal EXP gained from hitting monsters and more EXP when they die.

  • Town safe zone.

  • 5 Attack spells.

  • 3 Heroes.

  • Accounts registration, and other information saved to ini files in server.

  • Mostly commented, See Notes.txt in project for information.

  • Simple code and not hardcore.

  • Works online if you portforward.

  • Pure GML networking.

  • Players can only see each other in same room.

  • Made with no extensions works on all platforms [Use network_socket_ws in HTML]

How to use:

Step 1: Start server.

Step 2: Open another game and start client as many as you want.

Websocket and Nodejs Example:

End User Licence Agreement (EULA).

Age Rating: 4+


GMS2.3 - Version 6.0.0. Published November 23, 2020

Update for 2.3

GMS2 - Version 3.0.0. Published September 22, 2021

Added player vs player. Fixed when other player gets attacked it desyncs. Added a new empty room. Added test it online in test client.

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