GameMaker Studio 2

Android Socket.IO Client


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Native Socket.IO and Android

Implemention Socket.IO in game maker studio


Server socket test:

Socket funtion:

initSocket(String host): Init socket io with host

onListener(String type): Add listener from host, type listener data in async social(GMS)

connect(): Call connect to host

disconnect(): Disconnect to host

sendJsonArray(key, json): Send data json array to host, (json as String)

sendJsonObject(key, json): Send data json object to host, (json as String)

sendString(key, value): Send string to host

sendDouble(key, value): Send double to host

End User Licence Agreement (EULA).

Age Rating: 4+


GMS2 - Version 1.0.1. Published December 2, 2019

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