GameMaker Studio 2 (2.3)

Pop-up dialog


You must be logged in to obtain assets


Easily add pop-up dialogs to your game or software.

Why to use this and not the "show_message()" function?

  1. If in full screen, "show_message()" function will minimize the game window (this asset will not minimize it).

  2. You can adapt this to your game's style.


  • Pop-up dialogs with text and an "next" or "ok" button.

  • Pop-up dialogs with a question and "yes" and "no" buttons.

  • You can assign a function to the "yes" button.

  • You can change the style (sprite, font, ect.).

  • Works with mouse, keyboard and controller

  • It's quick and easy to use.

End User Licence Agreement (EULA).

Age Rating: 4+


GMS2 - Version 1.1.0. Published June 18, 2020

  • Now it's possible to use the pop ups with keyboard.

  • Improved code slightly.

GMS2.3 - Version 1.2.0. Published February 2, 2021

  • Added gamepad / controller support

  • Changed layers gui and gui2 to hud and hud2 to make it more compatible with my other engines

  • Changed a deprecated function to a new one

  • Edited help note a little

Loading, please wait

Package contents

Loading, please wait

What is the issue?

Loading, please wait