A small collection of shaders that make black pixels transparent using different methods. They should work in all Game Maker Studio versions that support GLSL.


var shader_params = shader_get_uniform(shader, "image_alpha");
shader_set_uniform_f(shader_params, image_alpha);           
//Draw your sprite/surface

End User Licence Agreement (EULA).

Version 1.0.0. Published June 27, 2019

Created with GameMaker: Studio v1.4.1804

Age Rating: 4+

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