Turn a Photoshop file into a Game Maker game! Shortcut your game jams, UI designs (and re-designs), your DLC or additional game content, or anything driven by 2D art.
This resource is designed to work with Photoshop's Image Assets feature. If you're new to it, you basically just name any layer, Smart Object, or layer group with a filename extension. Then you go to File > Generate > Image Assets, and Photoshop automatically exports everything as image files.
The trick is getting those images into your game, with their relative positions and other category data. That's what this resource is for.
Assuming you have a Photoshop file, with Layers/Groups assigned to filenames (an example is provided):
You can include your Image Assets (from Photoshop) as sprites, or as included files, or as an included Zip package, or you can even host the content on the web and have your game retrieve the data. Same with the associated JSON file!
With a bit of planning and some object parenting, you can go from graphic design to functioning code automatically!