Description

An example of A.I. for towers, tower defence genre.

An example contains 2 types of enemies.

1) Grounded 2) Flying

And 5 types of towers.

1) Cannon - Target: ground - Doesn't see the enemies through walls - Knocks back enemies on hit

2) Fire mage - Target: ground & air - Doesn't see the grounded enemies through walls - See the flying enemies through walls - Set enemies on fire on hit

3) Ice mage - Target: ground & air - Doesn't see the grounded enemies through walls - See the flying enemies through walls - Slow enemies on hit until freeze

4) Archer - Target: ground & air - See all the enemies, even behind the wall - Attack parabolicly (negative) - Has critical chance

5) Balista - Target: Air - Has a chance to deal lethal damage

Every tower has it's own characteristics... Like a damage, attack speed, attack range, ecc.

End User Licence Agreement (EULA).

Age Rating: 4+

Version

GMS2 - Version 2.2.4. Published May 12, 2019

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