Simple light for your game
Two types of sources: point and directional
Changeable z coordinate of light sources or shadow casters
Add to game
1) Write "FG_light_init()" once in game
2) Add object FG_light_cont in room
3) Add shadow casters (FG_light_shadow_...) and light sources (FG_light_source)
Two demo scenes inside(press space to switch scenes)
Version 1.0.0. Published March 21, 2019
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This is the best light engine on the marketplace. Highly efficient and graphically impressive.
Wow so light much shadows
This review was left for a previous version of this asset.