Description
GameMaker 2022+ Only. Previous GMS versions no longer supported. For any issues, questions, or suggestions please use the Contact Publisher link above.
A complete platformer engine for you to build your own game off.
Preview: Click to Play Online Preview (FYI: player/enemies flash white when hit using gpu_set_fog() which doesn't work in the HTML5 preview)
Includes:
'Plug n play' gamepad support:
- recognize gamepad connection/disconnection, supports switching between m+k and gamepad at any time.
- easy system for dynamically changing what controls are shown to player (via signs) when switching input.
- full player gamepad support - movement, attacking, interactions, vibration.
- configurable controller aim assist.
Player:
- configurable stats/settings, change player sprites as you wish, and configurable controls.
3 Weapons (pistol, shotgun, SMG):
- all weapon stats are configurable.
- magazine/clip, ammo, reloading, swapping primary/secondary.
- change weapon sprites as you wish.
- easily add more.
Items:
- ammo for each weapon, medkit, and weapon items to pick up or swap between.
- change item sprites or add or remove items as you wish.
3 Enemies:
- all enemies are completely configurable, change enemy sprites as you wish.
- 1. Sword enemy - uses (with additions) Platformer AI Engine.
- 2. Gun enemy - uses (with additions) Platformer AI Engine.
- 3. Flyer enemy with shadow.
- easily add more.
Effects:
- player and enemy flashes, bullets shrapnel, crate and enemy explosions and flying pieces, collect item effect, and flying grass effect.
GUI:
- healthbar, weapons, magazine, ammo, crosshair, reloading, and alerts.
Environment:
- configurable signs that dynamically show text, platforms tileset, grass effect, moving platform, crates, and clouds.
End User Licence Agreement (EULA).
Age Rating: 4+
Versions
GMS2 - Version 1.1.3. Published August 8, 2021
Auto reload on ammo collect when empty mag
GMS2.3 - Version 2.0.1. Published August 11, 2021
Package contents
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