Description
GameMaker 2022+ Only. Previous GMS versions no longer supported. For any issues, questions, or suggestions please use the Contact Publisher link above.
This resource provides a fully customisable method for implementing input boxes (including dropdown boxes) into your PC game.
Features:
- Simple to understand and use
- Single or Multiple text lines!! (Set how many lines an input box can be)
- Selecting/Editing/Deleting within the inputted text (with mouse or arrow keys)!!
- Set to automatically adjust the height of the input box or not
- Fully customisable input boxes (including using a sprite or just drawing the box)
- Fully customisable dropdown boxes
- Change all fonts, sizing and colours easily
- Limit allowed input size
- Hide input with a given symbol (e.g. *)
- Select All text (Ctrl + A)
- Cut/Copy/Paste (Ctrl + X / Ctrl + C / Ctrl + V) - Windows only
- Switch between input boxes (e.g. using the Tab key)
- Stop specific given characters or types of characters from being entered (i.e. letters only or digits only or no symbols or just exclude specific characters)
- Get Caps Lock status (does Not assume it is off at start of game)
- Forever Free
Not Supported:
- Mobile (iOS, Android, Windows Phone, Amazon Fire)
- Consoles (Playstation, Xbox, Nintendo)
Only tested on Windows
End User Licence Agreement (EULA).
Age Rating: 4+
Versions
GMS2 - Version 1.1.2. Published September 4, 2021
Added moving dropdown box selection up or down without using mouse position (e.g. up/down arrow keys or mouse wheel up/down)
GMS2.3 - Version 2.0.3. Published October 24, 2021
- Bug fix for holding Tab or Enter
- input_box_dd_Global_Left_Pressed(), input_box_dd_Key_Pressed_Enter(), and input_box_switch() now return whether the box was unselected or not
Package contents
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