Description

NOTE: If you want a GMS1 version of this asset, it's only available via itch.io, as 1.4 marketplace uploads are now broken (forever?)

Quick links: itch page | documentation

Platforms: All (pure GML extension + helper tool)

Versions: GMS2 (GMS1 only available via itch)

What it does:

  • Exports room(s) to self-contained JSON format (files or scripts)

    (via a small cross-platform helper program)

  • Offers tools for loading exported rooms into other rooms at runtime

    (also inserting at offset, picking what to load, keeping track of loaded things...)

  • Allows to make your own tools working with room format

    (it's just JSON, after all)

What it can be used for:

  • Procedural generation

    (generate placeholders, then insert a random room from a subset in place of each of them)

  • Chunked loading

    (split huge rooms into smaller rooms and load/unload them as the player gets near/away from them)

  • Prefabs

    (want to design your menus in separate little rooms instead of code?)

  • DLC

    (externally load rooms alongside with images/audio)

Overall, this extension is intended to open many possibilities, and I'm excited to see what everyone can do with it

Have fun !

End User Licence Agreement (EULA).

Changes in 1.0.1

1.0.1 changelog

Version 1.0.1. Published November 14, 2018

Age Rating: 4+

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