This Shooter Engine is a framework you can use to create an original platform shooter for Pc with dynamic gameplay shot to mouse point!


  • Fully editable code and commented
  • Fully expandable
  • Menu included
  • Init level tips
  • Basic trap (Door Trap, Spawn Trap)
  • Basic Enemy AI
  • Perfect pixel collision
  • HUD included (Weapon Switch, Ammo and Kills)
  • Checkpoint System with multiple point
  • Transiction Effect
  • Shake screen effect
  • Particle System
  • Enemy Fly with Line of Sight
  • Camera Target
  • Template Sprite & Background Asset Full Incluse!!!
  • New Feature in Develop! Stay Tuned!
  • FIX Auto Set Game FPS (in v1.0.1)

Windows Demo

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End User Licence Agreement (EULA).

Version 1.0.1. Published October 26, 2018

Age Rating: 4+

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Anonymous 11 July 2019

Clearly commented

Fantastic for new-comers like myself to learn from. I played the example level and pretty much got sucked into the gameplay too :)


Anonymous 30 May 2019


Alexander R 18 February 2019

Assets like these are why I love the Marketplace.

This is a really nice engine. Games are easier to make than ever before, good job!


Juha S 25 October 2018


Nice code. But suddenly room was gone when opened the project. It was not possible to import it either. I thought it was my harddisk or something. Anyway \n is that you have in your objects 3 places..example in object:
oMenu in the create event:
//Set String Text
title = "Shooter Platform\nEngine";

remove the \n and it will work...example to
title = "Shooter Platform Engine";


Using \n in an Instance Variable string will cause the .yy to have an LF in it, which then causes it to trip up. If you save and reopen the project, the string you edited will have a new line as expected, however the IDE fails to display the rest of the string in the Instance Variable window. If you then export your project as a yyz and reimport it, it'll fail to import the room that your Instance Variable object is in.

This review was left for a previous version of this asset.

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