Peeker is an object that allows you to peek at a instance variable value while the game is running. It displays the variable name and the value of the variable and updates each frame. It's a very simple object that is useful for debugging.
Warning: oPeek uses the Object Variables feature introduced in GMS 2.1.3. It will not work with earlier versions of GMS.
Instructions:
The three variables are self-explanatory.
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