Description

Suppose you need to write down some value in string, and then read it without unnecessary hassle... It is for this purpose that this extension.

Currently it supports 4 types of data:

  • string - these strings can contain any characters
  • bool
  • undefined (constant)
  • array (1D, 2D, arrays in arrays) - depends on the support of other types of data
  • (5) other - is regarded as a number

You can add support for other data types (as well as constants), as well as customize the way of recording each of them

The result of reading such a line depends on the recording method, pay attention to this

For example:

  • numbers are written with 6 decimal places and may differ from the original
  • when writing strings, some characters may be replaced
  • to write arrays, the rules for writing other types of data are used

arrays that have arrays will not be equal when reading (see how array_equals works)

Not tested for GMS2

End User Licence Agreement (EULA).

Changes in 1.0.1

Uploaded

Version 1.0.1. Published September 18, 2018

Created with GameMaker: Studio v1.4.1804

Age Rating: 4+

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