GameMaker (2.3)
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Particle Designer

laseredface

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Description

A simple particle designer capable of creating and modifying particles, as well as compiling particles to code!

--Features-- - Choose from the default shapes or a custom sprite. Sprite Sheets are accepted! - Gallery to test particles together - Import/Export Particles as well as copy to clipboard - Hit Tab to toggle 30-60 FPS - Esc to toggle fullscreen - Particle Randomization - Compiled particle code is kept in %localappdata%

--Disclaimers-- - Numbers are not to scale within the editor. Hanif Flat UI doesn't allow decimal points in number-only fields. - Free and functional, but by no means the best - Importing, for now, only works with code made in this editor.

  • FPS Fix! - If the program is not reliably switching from 30 fps to 60 and vice versa, here's the solution:
  • Compile the program
  • Create a shortcut to the executable
  • Edit the shortcut's properties. Under the Target field, add the following to the end: -sleepmargin 20 (Or another number - 20 works well for me)
  • Apply changes, then run the shortcut from then on.
  • This issue with gamemaker switching fps targets has been around for quite some time, but I found that this solution works pretty well.

End User Licence Agreement (EULA).

Age Rating: 4+

Versions

GMS2 - Version 1.1.0. Published April 28, 2020

Added Randomize Button Fixed Issues with importing/exporting/copying code, and naming the particles

GMS2.3 - Version 1.2.0. Published April 19, 2022

  • Fixed a couple bugs
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