Description

Warp3D is an extension\engine for gamemaker with a realtime map editor, model editor and rendering system.

Its purpose is to give you 3d related editors that gm doesnt have, and make creating a 3d game alot easier and fun.

Features:

Easy to use level editor with full control over each object's variables and rendering properties.

Objects can be edited "on the fly" while the level is playing.

Triangle level collision detection optimized in a cell grid to keep heavy calculations low.

Model editor with tools for uv_mapping, sculpting, deforming, rigging and animation.

FBX model importer (currently only supports static models)

Anisotropic texture filtering

Load textures from external files (no need to use sprites or backgrounds)

Resource manager with non-sandboxed file system for handling all external game assets (Maps, models, textures, materials and object presets)

Materials with normal mapping, specular masks, glossmaps, etc.

Please bare in mind before purchasing that this is the beta version, and alot of the features aren't fully integrated yet, and you won't be able to make a fully working game with the editor in it's current state. This should be mainly thought of as a pre-order for the final version.

There is currently only very limited help file, but feel free to ask questions via email, pm or on the forum: https://forum.yoyogames.com/index.php?threads/warp3d-3d-game-editor-for-gamemaker.44159/

End User Licence Agreement (EULA).

Version 0.9.57. Published November 9, 2018

Created with GameMaker: Studio v1.4.1804

Age Rating: 9+

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orbis s 06 October 2018

This review was left for a previous version of this asset.

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TriRender (Publisher) 20 October 2018

Hi, I'd appreciate if you could get in touch with me on the forum or something, cus the version you tried out is .. well the version thats coming next is alot more complete and better, I did say that this is the beta version, and its mainly to try out the software, you can always get a refund.
The next update will be alot more complete and mostly work as the full program, minus a few parts (skeletal animation, water reflections & refractions)

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