Description

Suitable as a thunderbolt skill in RPG games

Easily implemented into my xy position, relative xy position input

(In the draw event)

draw_thunderbolt_effects(x1,y1,x2,y2);
draw_thunderbolt_effects_ext(x1,y1,x2,y2,scale,alpha);

End User Licence Agreement (EULA).

Changes in 1.1.3

default scale (0.5->1.5)

Version 1.1.3. Published November 22, 2014

Created with GameMaker: Studio v1.4.1451

Age Rating: 4+

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Herminio S 05 November 2014

A nice effect but NOT procedural!

It's not really a knock against this since the author never said it WAS procedural but I think it should be mentioned to anyone thinking of purchasing this...It's a set of many lightning sprites that are rotated and scaled to create the effect. A nice effect nonetheless but people expecting an algorithm for generating random lightning should look elsewhere...

This review was left for a previous version of this asset.

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