Dynamic Music System
The concept of adaptive or dynamic music is very simple: The music reacts or adapts to the situation. Now, if you played FTL: Faster Than Light from Subset Games (amazing game), you know that concept is taken a little further. The song remains the same, but it mutates to a more aggresive sound when you engage a ship in combat.
This asset attempts to imitate that. This is a very easy-to-use asset that will seamlessly fluctuate tracks with different intensities to imitate that effect.
Easy to use
Comes with a song with 3 different intensities
Well commented code and easy to read
Will be updated if needed
IMPORTANT: Remember than this is the code, which comes bundled with a demo song to showcase the effect (free to use, but you have to give me credit). To use other songs, you'll have to compose and arrange them in a dynamic way. You can hire me for doing that, by the way, as I'm also a composer (don't judge me for the bundled song, it was a demo to showcase the effect).
You can download a demo for the project [here] [here]http://www.mediafire.com/file/tusa5a0qfcj0f4j/Dynamic%20Music%20System.zip
If you need any help or want to contact me, you can send me an email to email@example.com
If you like my work, it would be a great help to rate and follow me here!
Version 1.0.0. Published April 15, 2018
Created with GameMaker: Studio v1.4.1804
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only extension no other files in gm2
Hi, its only extension and no files in the gm2 version, but ok downloaded the 1.4 version its works
Wow! Never looked into that. I'll fix it this week, thanks for the heads up