Description

Now, on the sunset of GMS1.4, we have decided to release PushEd for free! Thanks everyone who bought it and supported the development. The latest version of PushEd can be found on GitHub, we won't be releasing any new ones to the Marketplace! For more information, support, etc. you can join talk to us on our Discord.

Made in GM for GM, PushEd (or shorly just PEd), is the first 2D/3D level editor of it’s kind, allowing you to create levels for your games directly from their executable and export them either into the native room file format or into a custom one, which can be loaded on runtime.

Features:

  • 3D and 2D level editing.
  • Easy to setup and use.
  • Intuitive controls.
  • Change all level settings, including backgrounds, views and physics.
  • Drag&Drop objects into the level.
  • Move, rotate and scale instances.
  • Edit instance properties - instance name, creation code, colour, alpha (more can be added with Custom Data Containers).
  • Tile editing.
  • Supports grid alignment and multiple selection.
  • Copy selected instances and tiles.
  • New enhanced GUI system with resizable windows and panels, context menus etc.
  • Vector and matrix math library.
  • Save/load levels to/from *.room.gmx files.
  • Export/import levels to/from custom *.bbmap file.
  • Access to full source code and documentation.

Links:

GitHub

Discord

GameMaker Community

End User Licence Agreement (EULA).

Changes in 1.5.3

  • Extended math library.
  • Fixed PEd_instanceGetMatrix.
  • Fixed missing variable detailsRoomBackgroundShow.
  • Fixed error when pressing delete when having a room selected.
  • Fixed shadows under GUI elements while in 3D.
  • Minor fixes and changes.

Version 1.5.3. Published October 20, 2018

Created with GameMaker: Studio v1.4.1772

Age Rating: 9+

Average Rating

Your review

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Anonymous 09 December 2018


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dave m 10 November 2018

error

In Script PEd_guiContentTools at line 316 : cannot use function/script name for a variable, using "bool"
In Script PEd_guiContentTools at line 316 : malformed assignment

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BlueBurn (Publisher) 30 January 2019

Hello Dave, thank you for your rating and sorry for a late response! This error has been fixed and you can find the latest version of PushEd on GitHub: https://github.com/GameMakerDiscord/PushEd


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Brandon M 26 January 2018

This review was left for a previous version of this asset.


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Anonymous 29 March 2017

Good

Very good 3D map editor

This review was left for a previous version of this asset.


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Tarquinn G 27 January 2017

This review was left for a previous version of this asset.


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Arthur R 10 October 2016

Not worth the price

I bought this program thinking it was a good external map designer and it corrupt's the game file itself and makes it hard to get that level back after editing it with this program I do not recommend this program rather you use the free version GMare it's working currently for studio and that is what I am now using but this program is not worth the price AT ALL.

This review was left for a previous version of this asset.


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Robin E 03 February 2016

Not worth the price.

If you desperately need an editor like this for Gamemaker, I strongly recommend another platform instead of shelling out $99 for this Editor. It's barely worth it when there's a 75% discount.

Maybe the editor itself works fine, but it's not good enough, especially considering how annoying it is to use. It's not like you can run it separately from your project. You have to include it in your project and compile it just to start the editor. Even then, it's affected by any controllers you might have in place that change text fonts or camera functionality, so you have to work around that as well.

If you desperately want to use Gamemaker combined with a better editor I suggest looking into Tiled integration instead. Otherwise I recommend just making simpler maps and not using so many layers until GMS2 saves us.

This review was left for a previous version of this asset.

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BlueBurn (Publisher) 25 January 2016

Hi Robin,

first of all we would like to thank you for your review. Every opinion counts, as we can improve the editor further based on it.

On the other hand, we are quite disappointed that you see PushEd just as a waste of money.

PushEd was never meant to be an external editor. Actually being build-in in your game is one of it's advantages, as you can then provide it to players of your game and they can have fun creating their own levels and sharing them with their friends.

And about the problem with game objects moving around in the editor etc, there is an easy fix for that. You can just disable your game code by putting in "if (!instance_exists(objPEdEditor)) { ... }". Also, this is going to be solved and no more be a problem in the next major update.

We are going to enhance the editor further and we hope that you will come at least to try it out once in a while.


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Anonymous 21 May 2015

Best Map Editor Ever

This is the single-best map editor for ANY engine that I've ever used. I'm serious, I got this when it was cheaper, (and now I'm thankful, as I saw the current price xD) and I fell in love with it.. Thank you so much for this and keep up with the fantastic work!!

This review was left for a previous version of this asset.

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