Why would I use this instead of GML for animations/scenes?
It supports any GM game and provides an easy way to create scenes on the fly. With live reloading there is no need to restart your game to make changes. It can even be used alongside normal gameplay. For example you may want a character to shake and then swing a weapon, produces an attack object. Using the script_execute() function in the external scripts you can absolutely do that. This prevents you from having to spend hours on a simple scene or animation.
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Version 0.1.1. Published March 1, 2018
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Total size 1.18 MB