Supports GMS1.4 and GMS2.0

FAQ: What is the benefit of this extension over others on the Marketplace? This implementation is suitable for fast paced, information-heavy, real-time online games. Other extensions do not offer this. This means it is suitable to online platformers, shooters, and MMORPG's. It can also be used to develop more low-fi applications, for example a chat app.

Run Multiplayer matches for your Android game without complicated network code or server hosting! This extension uses Google's Realtime API and hence requires the user to have a Google Play account.

Easily create a match and have online players be connected to an individual level or character role, and send and receive buffers to do the communication in Asynchronous events.

More documentation is to come as a free update, however the extension includes a demo with easily understandable source that demonstrates most aspects of the system.

DEMO: Try out the Realtime Top Down Shooter Demo to see the implementation in action. (Please Note: You cannot verse yourself in a multiplayer match with the same Google Play account. At least two different Google Play accounts and phones are needed for the demo to work)

Support will be provided and general questions answered using the "Contact Publisher" button on this page. Be sure to enable realtime support for your game at

Setup Documentation is Available Here

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End User Licence Agreement (EULA).

Version 1.0.1. Published January 19, 2018

Created with GameMaker: Studio v1.99.550

Age Rating: 4+

Average Rating

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Anonymous 20 April 2019

Not working, not support

Extension not working and developer answer to questions vaguely and after too much trials to contact


Taylor Dale (Publisher) 25 May 2019

Hi Anonymous - sorry I'm not able to find your email to me through your profile. Please follow up again if you don't mind, they do get lost sometimes. Thankyou.


Katya S 11 April 2019

Not working!

Not working!


Taylor Dale (Publisher) 11 April 2019

Hi Katya, for the benefit of other users reading this review, the asset is working for you but you are having trouble figuring out how to connect a match with more than two users. I will continue to email this user and resolve their problems :)


raul a 13 December 2018

Support very fast

Before, I wrote that support was very bad because this developer did not answer but he sent the answer the same day. The answer was in the span folder.
The fault was mine and I'm sorry


Taylor Dale (Publisher) 29 October 2018

Thanks for that Raul, hope you enjoy the asset.


Lewis I 19 January 2018

Best way to set up multiplayer for android

Thanks to the dev with help getting me up and running, the demo was also very useful. I have seen other realtime implementations on the marketplace but they don't allow you to create an ACTUAL real-time game as you'd expect, as the messaging is very slow.

With this I have been getting 30+ packets per second reliably and don't really need any more for my purposes.


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