this is a very basic turn based combat system with a enemy player, health management, and game over logic.

The game is a functional example, however it still has some issues. -the AI can only do 1 of 2 moves -the AI currently can't do any kind of prediction and doesn't know anything about itself.
-there is a difficultly slider but it's buried deep in the script. -there is no logic for effects, so no poison, burns, freezing, sleeping or the like -the player can only pick between 2 moves and they choose via a pop up window.

but there are some plus sides -start up, turns in battle, and win/lose logic are all defined and functional -everything is handled through one script, placed multiple times throughout a single object, with a fully functional example. -sprites for individual attacks and players are defined and trigger via script. so if your an artist who struggles with coding this is a great asset for you. all the coding is done, and you can just swap out my "art" for your art. -there is a fully functional example of the code in the asset. much like the example projects in game maker, only not as good looking.
-there is a full demo in the link below you can play for free to see if this is the asset for you

End User Licence Agreement (EULA).

Version 1.0.0. Published December 25, 2017

Created with GameMaker: Studio v1.4.1773

Age Rating: 4+

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Anonymous 29 May 2018

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