Here is the MatCap Shader implementation for Game maker: studio, Shade your Models using textures. This shader is written in GLSL ES, making it compatible with all the targets. Normal maps are supported in this shader, now you can add an extra level of details to your models.
Version 1.0.0. Published November 28, 2017
Created with GameMaker: Studio v1.4.1772
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This has lifted the graphics in my game by a thousand!
Super easy to implement :)
Also the developer is quick and professional in response .