Description

NOTICE: GMS 1.4 users must import macros from the included 'macros.txt' file before using VNgen.

THIS ASSET IS CURRENTLY IN EARLY ACCESS

Easily create dynamic visual novel content and sequenced animations with VNgen by XGASOFT. Powered by Quantum, VNgen uses a powerful scripting system within GameMaker Studio, breaking the limits of GML to deliver high-quality presentation both in the IDE and on target devices.

A complete rewrite of the popular Edge VN, VNgen reimagines visual novel design from the ground up, providing access to advanced features previously only accessible to high-budget studios with custom engines. As a sequenced animation platform the possibilities are endless, offering a combination of built-in transitions and animations plus support for user-created animation scripts using simple keyframe logic. As a visual novel engine, VNgen supports virtually limitless entities of every kind, all part of a flexible, modular structure which can be customized to suit almost any user's needs.

Just want something simple? Good news: VNgen handles the complex stuff so you don't have to. Many functions have both simplified and extended counterparts, offering something for every level of programming experience.

Building a full game? Great! As an extension of GameMaker Studio, VNgen can be used entirely on its own or as a layer on top of your own custom code and game mechanics. You can even integrate your own code into VNgen without modifying anything!

In addition, VNgen features...

  • Fully resolution and framerate independent design

  • Compatibility with desktop, mobile, and console platforms (HTML5 currently not supported)

  • Event/action structure with over 10 different types of entities to create, modify, animate, and destroy

  • Advanced text generation with markup for style, speed, pausing, links, and more

  • Four-color gradient blending for most elements

  • Dynamic mesh support for most elements

  • Advanced 2.5D camera-style perspective

  • Custom depth sorting of elements within a single object

  • Full-color backlog

  • Composite character system with unlimited layers

  • Built-in multi-language support

  • Built-in debug mode with command console and a host of real-time statistics

  • ... And much more! (Seriously.)

Why Early Access?

Early Access allows you to get creating with VNgen as soon as possible and provides an opportunity for Edge VN users to upgrade at a reduced cost. While using VNgen should be a mostly bug-free experience, it is also very helpful to receive user feedback regarding issues that may have been missed during development.

Projects made using the Early Access version of VNgen will retain compatibility with the final release, which will be provided as a free update to all Early Access users.

A bit of what to look forward to in Version 1.0:

  • ‎Native GameMaker Studio 2 support

  • HTML5 support

  • Internal code improvements

  • New developer demos

Thanks for being a part of the first generation of VNgen users!

More info

End User Licence Agreement (EULA).

Changes in 0.9.4

For a full list of changes and compatibility notes, see online documentation at xga.one

  • Updated syntax for consistency and ease of use

    • Added ‘all’ keyword support to modify, animate, effects, audio, and log button functions
    • Added optional easing support for all non-extended functions
  • Updated prompts to accurately reflect current state during replacement fade and accurately auto-position on rotated text

  • Updated vngen_get_option to clear option results by default–setting the ‘true’ argument is no longer required

  • Updated replace functions to fade the most recently viewed resource when combined with vngen_goto (rather than the most recent resource chronologically, which isn’t always visually correct)

  • Updated animations to rotate coordinates relative to perspective only, not the rotation of the animated entity

  • Fixed option position being calculated incorrectly

  • Fixed destroy actions never completing when ‘all’ keyword is used if no entities of the given type exist

  • Fixed skip failure when skipping to an event label where the event is last in a series

  • Fixed effects causing errors during some uses of vngen_goto

  • Renamed audio functions for consistency with other functions and added wrappers for legacy syntax support

  • Renamed vngen_get_option_number to vngen_option_count for consistency with other functions

  • Renamed vngen_get_option_number to vngen_option_count for consistency with other functions

  • Renamed vngen_get_option_active to vngen_option_exists for consistency with other functions

  • Standardized code to reduce redundancy and improve performance

  • Miscellaneous additional fixes and improvements

Version 0.9.4. Published February 10, 2018

Created with GameMaker: Studio v1.4.1772

Age Rating: 4+

Privacy Policy

Average Rating

Your review

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Gravatar

Christine S 20 November 2017

Good, but probomatic

It's pretty good an all, but there seems to be a problem with the vngen_object_draw script. Is there a way to fix this problem on Game maker 1.4?

This review was left for a previous version of this asset.

Logo

XGASOFT (Publisher) 24 November 2017

Hi Christine, thanks for your review!

If you're having any issues please contact me at the support link above or at contact@xgasoft.com. I'd be happy to help sort out any problems, especially as VNgen is still in Early Access. Many improvements are still planned on the way to version 1.0, so I hope your experience will only improve over time!


Gravatar

Felix B 19 November 2017

Great engine, easy to use, and flexible

This engine features most of what you will ever need.
Its a little strange to get used to, as everything has to be done through vngen scripts, but is quite quick to get used to.
(It would have been nice if each event only triggered once, in order to put code directly in there).

The interface makes it easy to build both linear kinetic novels or gameplay affected novels.
However, It would be nice to see some documentation as to how to best tackle scripts with a lot of branching. I would assume the best way currently would be to split it up into many objects.

I would like to see some more functionality to interface with the rest of a game, such as branching based on variables, or scripts.

If you are going to use this in GMS2, it is worth noting you will have to fix a number of scripts where the escape character has not been properly escaped. Also worth putting the time in to modify this to use layers.

This review was left for a previous version of this asset.

Logo

XGASOFT (Publisher) 24 November 2017

Hi Felix, thanks for your review!

Documentation is in-progress and can be viewed online at xga.one as new articles become available. I think you'll especially appreciate the [code actions](https://xga.one/assets/vngen/?section=code-actions) section, which explains how to achieve some of the features you mentioned in your review. The complete documentation will also be included offline in a future update. Full GMS2 support is also coming in an update as well, so stay tuned!

Package contents

Total size 3.88 MB

VNgen - Visual Novel Engine.extension.gmx 27 KB VNgen - Visual Novel Engine
Assets
datafiles Fonts Objects Rooms Scripts
anim_alarm.gml 2.3 KB anim_flash.gml 1.47 KB anim_impact.gml 2.99 KB anim_quake.gml 1.48 KB anim_shake.gml 1.54 KB anim_siren.gml 1.94 KB anim_squish.gml 1.49 KB anim_wiggle.gml 1.88 KB anim_wobble.gml 1.88 KB cmd_exit.gml 712 Bytes cmd_firework.gml 800 Bytes cmd_game_end.gml 746 Bytes cmd_game_restart.gml 761 Bytes cmd_help.gml 1.04 KB cmd_localhelp.gml 2.16 KB cmd_room_goto.gml 1.07 KB cmd_show_debug_helpers.gml 1.57 KB cmd_show_debug_overlay.gml 1.44 KB cmd_show_debug_stats.gml 1.55 KB cmd_vngen_file_delete.gml 1.05 KB cmd_vngen_file_load.gml 1.03 KB cmd_vngen_file_save.gml 1.24 KB cmd_vngen_get_lang.gml 1.57 KB cmd_vngen_goto.gml 1.6 KB cmd_vngen_log_clear.gml 1.67 KB cmd_vngen_set_lang.gml 1.54 KB cmd_window_set_fullscreen.gml 1.34 KB def_breathe.gml 1.46 KB def_wave.gml 4.65 KB effect.gml 412 Bytes ef_hap_heartbeat.gml 1.79 KB ef_hap_phone.gml 1.63 KB ef_hap_pulse.gml 1.6 KB ef_hap_ramp_down.gml 1.61 KB ef_hap_ramp_up.gml 1.58 KB ef_hap_sustain.gml 1.52 KB ef_lightbar_flash.gml 1.8 KB ef_scrn_flash.gml 1.74 KB ef_scrn_shake.gml 2.32 KB interp.gml 9.14 KB is_even.gml 579 Bytes keyframe.gml 430 Bytes make_color_hex.gml 6.04 KB mouse_region.gml 823 Bytes mouse_region_gui.gml 896 Bytes point_rot_prefetch.gml 1.05 KB point_rot_x.gml 1.35 KB point_rot_y.gml 1.35 KB show_debug_vngen.gml 854 Bytes sys_action_init.gml 1.07 KB sys_action_skip.gml 1.06 KB sys_action_term.gml 681 Bytes sys_anim_init.gml 3.88 KB sys_anim_perform.gml 9.51 KB sys_anim_speech.gml 1.67 KB sys_anim_term.gml 3.79 KB sys_cmd_add.gml 1.09 KB sys_cmd_draw.gml 3.53 KB sys_cmd_init.gml 1.85 KB sys_cmd_perform.gml 12.1 KB sys_config.gml 8.48 KB sys_deform_init.gml 4.09 KB sys_deform_perform.gml 9.25 KB sys_deform_term.gml 3.69 KB sys_effect_init.gml 4.28 KB sys_effect_perform.gml 13.8 KB sys_effect_term.gml 3.79 KB sys_event_skip.gml 1.05 KB sys_grid_delete.gml 1.61 KB sys_grid_last.gml 1.03 KB sys_mouse_hover.gml 1.7 KB sys_orig_init.gml 1.97 KB sys_queue_destroy.gml 1.53 KB sys_queue_empty.gml 1.55 KB sys_queue_enqueue.gml 2.05 KB sys_queue_submit.gml 3.85 KB sys_scale_init.gml 5.28 KB sys_text_get_label.gml 1.17 KB sys_text_init.gml 11.9 KB sys_text_style_init.gml 7.71 KB sys_toggle_cmd.gml 2.86 KB sys_trans_init.gml 4.2 KB sys_trans_perform.gml 4.75 KB sys_trans_term.gml 7.4 KB vngen_attach_anim_start.gml 2.76 KB vngen_attach_anim_stop.gml 2.18 KB vngen_attach_create.gml 8.6 KB vngen_attach_create_ext.gml 8.85 KB vngen_attach_deform_start.gml 2.78 KB vngen_attach_deform_stop.gml 2.13 KB vngen_attach_destroy.gml 6.25 KB vngen_attach_modify_direct.gml 3.83 KB vngen_attach_modify_ext.gml 10.3 KB vngen_attach_modify_pos.gml 7.66 KB vngen_attach_modify_style.gml 7.96 KB vngen_attach_replace.gml 6.47 KB vngen_attach_replace_ext.gml 8.9 KB vngen_audio_modify.gml 6.53 KB vngen_audio_pause.gml 2.15 KB vngen_audio_play_music.gml 6.31 KB vngen_audio_play_sound.gml 7.65 KB vngen_audio_play_voice.gml 7.28 KB vngen_audio_resume.gml 2.04 KB vngen_audio_stop.gml 4.8 KB vngen_char_anim_start.gml 2.23 KB vngen_char_anim_stop.gml 1.66 KB vngen_char_create.gml 9.21 KB vngen_char_create_ext.gml 9.52 KB vngen_char_deform_start.gml 2.24 KB vngen_char_deform_stop.gml 1.66 KB vngen_char_destroy.gml 5.49 KB vngen_char_modify_direct.gml 3.19 KB vngen_char_modify_ext.gml 8.87 KB vngen_char_modify_pos.gml 6.4 KB vngen_char_modify_style.gml 6.68 KB vngen_char_replace.gml 9.23 KB vngen_char_replace_ext.gml 11.5 KB vngen_continue.gml 1.69 KB vngen_effect_start.gml 2.5 KB vngen_effect_stop.gml 1.35 KB vngen_emote_create.gml 4.09 KB vngen_emote_create_ext.gml 4.92 KB vngen_event.gml 7.29 KB vngen_event_count.gml 614 Bytes vngen_event_get_index.gml 421 Bytes vngen_event_pause.gml 1.78 KB vngen_event_reset_target.gml 4 KB vngen_event_set_target.gml 6.34 KB vngen_exists.gml 4.16 KB vngen_file_delete.gml 819 Bytes vngen_file_load.gml 2.56 KB vngen_file_save.gml 3.05 KB vngen_get_height.gml 3.01 KB vngen_get_index.gml 3.61 KB vngen_get_lang.gml 704 Bytes vngen_get_option.gml 1.4 KB vngen_get_rot.gml 2.73 KB vngen_get_width.gml 3 KB vngen_get_x.gml 3.72 KB vngen_get_xscale.gml 2.97 KB vngen_get_y.gml 3.73 KB vngen_get_yscale.gml 2.96 KB vngen_goto.gml 2.35 KB vngen_instance_create.gml 1.1 KB vngen_label_anim_start.gml 2.19 KB vngen_label_anim_stop.gml 1.62 KB vngen_label_create.gml 10.7 KB vngen_label_create_ext.gml 10.5 KB vngen_label_deform_start.gml 2.21 KB vngen_label_deform_stop.gml 1.63 KB vngen_label_destroy.gml 4.93 KB vngen_label_modify_direct.gml 3.04 KB vngen_label_modify_ext.gml 11.4 KB vngen_label_modify_pos.gml 6.18 KB vngen_label_modify_style.gml 9.35 KB vngen_label_replace.gml 7.92 KB vngen_label_replace_ext.gml 10.7 KB vngen_log_add.gml 6.9 KB vngen_log_button_create.gml 2.47 KB vngen_log_button_destroy.gml 1.06 KB vngen_log_clear.gml 2.76 KB vngen_log_count.gml 543 Bytes vngen_log_draw.gml 40.8 KB vngen_log_get_index.gml 1.68 KB vngen_log_init.gml 2.46 KB vngen_log_nav.gml 852 Bytes vngen_log_nav_touch.gml 1.51 KB vngen_log_play_audio.gml 2.05 KB vngen_modify_sound.gml 610 Bytes vngen_object_clear.gml 4.16 KB vngen_object_draw.gml 215 KB vngen_object_init.gml 25.1 KB vngen_option.gml 4.66 KB vngen_option_clear.gml 543 Bytes vngen_option_count.gml 250 Bytes vngen_option_create.gml 12.4 KB vngen_option_create_ext.gml 12.9 KB vngen_option_exists.gml 523 Bytes vngen_option_nav.gml 2.13 KB vngen_option_select.gml 955 Bytes vngen_pause_sound.gml 193 Bytes vngen_pause_vox.gml 189 Bytes vngen_perspective_anim_start.gml 1.65 KB vngen_perspective_anim_stop.gml 920 Bytes vngen_perspective_modify.gml 5.23 KB vngen_perspective_modify_direct.gml 2.56 KB vngen_perspective_replace.gml 5.4 KB vngen_play_music.gml 773 Bytes vngen_play_sound.gml 588 Bytes vngen_play_voice.gml 592 Bytes vngen_play_vox.gml 261 Bytes vngen_prompt_anim_start.gml 2.2 KB vngen_prompt_anim_stop.gml 1.63 KB vngen_prompt_create.gml 7.83 KB vngen_prompt_create_ext.gml 8.45 KB vngen_prompt_deform_start.gml 2.23 KB vngen_prompt_deform_stop.gml 1.65 KB vngen_prompt_destroy.gml 4.96 KB vngen_prompt_modify_direct.gml 3.07 KB vngen_prompt_modify_ext.gml 9.3 KB vngen_prompt_modify_pos.gml 6.85 KB vngen_prompt_modify_style.gml 6.52 KB vngen_prompt_replace.gml 6.11 KB vngen_prompt_replace_ext.gml 8.5 KB vngen_resume_sound.gml 197 Bytes vngen_resume_vox.gml 193 Bytes vngen_scene_anim_start.gml 2.2 KB vngen_scene_anim_stop.gml 1.65 KB vngen_scene_create.gml 7.11 KB vngen_scene_create_ext.gml 7.24 KB vngen_scene_deform_start.gml 2.21 KB vngen_scene_deform_stop.gml 1.67 KB vngen_scene_destroy.gml 4.94 KB vngen_scene_modify_direct.gml 3.17 KB vngen_scene_modify_ext.gml 8.59 KB vngen_scene_modify_pos.gml 6.24 KB vngen_scene_modify_style.gml 6.58 KB vngen_scene_replace.gml 5.17 KB vngen_scene_replace_ext.gml 7.24 KB vngen_script_execute.gml 3.66 KB vngen_set_cursor.gml 1.23 KB vngen_set_lang.gml 1.13 KB vngen_set_lineheight.gml 572 Bytes vngen_set_scale.gml 1.62 KB vngen_stop_sound.gml 405 Bytes vngen_stop_vox.gml 397 Bytes vngen_textbox_anim_start.gml 2.22 KB vngen_textbox_anim_stop.gml 1.67 KB vngen_textbox_create.gml 6.95 KB vngen_textbox_create_ext.gml 7.09 KB vngen_textbox_deform_start.gml 2.24 KB vngen_textbox_deform_stop.gml 1.69 KB vngen_textbox_destroy.gml 5.01 KB vngen_textbox_modify_direct.gml 3.13 KB vngen_textbox_modify_ext.gml 8.71 KB vngen_textbox_modify_pos.gml 6.29 KB vngen_textbox_modify_style.gml 6.61 KB vngen_textbox_replace.gml 5.32 KB vngen_textbox_replace_ext.gml 7.38 KB vngen_text_anim_start.gml 2.17 KB vngen_text_anim_stop.gml 1.6 KB vngen_text_create.gml 15.3 KB vngen_text_create_ext.gml 15.3 KB vngen_text_deform_start.gml 2.19 KB vngen_text_deform_stop.gml 1.62 KB vngen_text_destroy.gml 5.67 KB vngen_text_modify_direct.gml 3.02 KB vngen_text_modify_ext.gml 11.1 KB vngen_text_modify_pos.gml 6.1 KB vngen_text_modify_style.gml 8.98 KB vngen_text_replace.gml 13.6 KB vngen_text_replace_ext.gml 16.2 KB vngen_toggle_auto.gml 1.99 KB vngen_toggle_log.gml 1.69 KB vngen_toggle_pause.gml 1.26 KB vngen_toggle_visible.gml 1.35 KB vngen_vox_modify.gml 5.48 KB vngen_vox_pause.gml 1.49 KB vngen_vox_play.gml 2.15 KB vngen_vox_resume.gml 1.63 KB vngen_vox_stop.gml 4.58 KB
Sounds Sprites
spr_audio_off.sprite.gmx 682 Bytes spr_audio_on.sprite.gmx 1.89 KB spr_cr_default.sprite.gmx 682 Bytes spr_cr_pointer.sprite.gmx 681 Bytes spr_divider.sprite.gmx 679 Bytes spr_dn_active.sprite.gmx 680 Bytes spr_dn_default.sprite.gmx 681 Bytes spr_dn_hover.sprite.gmx 679 Bytes spr_emote_annoyed.sprite.gmx 1.58 KB spr_emote_surprise.sprite.gmx 2.66 KB spr_log.sprite.gmx 673 Bytes spr_log_bg.sprite.gmx 682 Bytes spr_option_default.sprite.gmx 690 Bytes spr_option_hover.sprite.gmx 688 Bytes spr_option_light.sprite.gmx 688 Bytes spr_option_light_hover.sprite.gmx 694 Bytes spr_option_light_select.sprite.gmx 762 Bytes spr_option_select.sprite.gmx 750 Bytes spr_prompt_auto.sprite.gmx 3.03 KB spr_prompt_wip.sprite.gmx 2.99 KB spr_robot_annoyed.sprite.gmx 933 Bytes spr_robot_annoyed_talk.sprite.gmx 958 Bytes spr_robot_body.sprite.gmx 688 Bytes spr_robot_idle.sprite.gmx 918 Bytes spr_robot_scared.sprite.gmx 688 Bytes spr_robot_talk.sprite.gmx 918 Bytes spr_scene_classic.sprite.gmx 689 Bytes spr_text.sprite.gmx 674 Bytes spr_textbox.sprite.gmx 685 Bytes spr_textbox_light.sprite.gmx 691 Bytes spr_up_active.sprite.gmx 681 Bytes spr_up_default.sprite.gmx 682 Bytes spr_up_hover.sprite.gmx 680 Bytes images
spr_audio_off_0.png 835 Bytes spr_audio_on_0.png 826 Bytes spr_audio_on_1.png 1.1 KB spr_audio_on_10.png 1.74 KB spr_audio_on_11.png 1.74 KB spr_audio_on_12.png 1.75 KB spr_audio_on_13.png 1.77 KB spr_audio_on_14.png 1.74 KB spr_audio_on_15.png 1.71 KB spr_audio_on_16.png 1.5 KB spr_audio_on_17.png 1.47 KB spr_audio_on_18.png 1.46 KB spr_audio_on_19.png 1.39 KB spr_audio_on_2.png 1.15 KB spr_audio_on_20.png 846 Bytes spr_audio_on_21.png 846 Bytes spr_audio_on_22.png 863 Bytes spr_audio_on_3.png 1.15 KB spr_audio_on_4.png 1.13 KB spr_audio_on_5.png 1.14 KB spr_audio_on_6.png 1.67 KB spr_audio_on_7.png 1.71 KB spr_audio_on_8.png 1.72 KB spr_audio_on_9.png 1.74 KB spr_cr_default_0.png 560 Bytes spr_cr_pointer_0.png 1.07 KB spr_divider_0.png 975 Bytes spr_dn_active_0.png 5.23 KB spr_dn_default_0.png 1.97 KB spr_dn_hover_0.png 4.04 KB spr_emote_annoyed_0.png 3.39 KB spr_emote_annoyed_1.png 5.08 KB spr_emote_annoyed_10.png 10 KB spr_emote_annoyed_11.png 10.7 KB spr_emote_annoyed_12.png 13.4 KB spr_emote_annoyed_13.png 8.2 KB spr_emote_annoyed_14.png 3.41 KB spr_emote_annoyed_15.png 1.38 KB spr_emote_annoyed_2.png 12.5 KB spr_emote_annoyed_3.png 13.6 KB spr_emote_annoyed_4.png 11.2 KB spr_emote_annoyed_5.png 12.2 KB spr_emote_annoyed_6.png 11.5 KB spr_emote_annoyed_7.png 11.9 KB spr_emote_annoyed_8.png 13.2 KB spr_emote_annoyed_9.png 10.7 KB spr_emote_surprise_0.png 841 Bytes spr_emote_surprise_1.png 1.62 KB spr_emote_surprise_10.png 1.64 KB spr_emote_surprise_11.png 1.65 KB spr_emote_surprise_12.png 1.71 KB spr_emote_surprise_13.png 1.06 KB spr_emote_surprise_14.png 1.7 KB spr_emote_surprise_15.png 1.56 KB spr_emote_surprise_16.png 1.47 KB spr_emote_surprise_17.png 1.46 KB spr_emote_surprise_18.png 1.46 KB spr_emote_surprise_19.png 1.47 KB spr_emote_surprise_2.png 4.85 KB spr_emote_surprise_20.png 1.47 KB spr_emote_surprise_21.png 1.47 KB spr_emote_surprise_22.png 1.46 KB spr_emote_surprise_23.png 1.46 KB spr_emote_surprise_24.png 1.46 KB spr_emote_surprise_25.png 1.74 KB spr_emote_surprise_26.png 1.69 KB spr_emote_surprise_27.png 1.74 KB spr_emote_surprise_28.png 1.79 KB spr_emote_surprise_29.png 1.68 KB spr_emote_surprise_3.png 5.37 KB spr_emote_surprise_30.png 1.33 KB spr_emote_surprise_31.png 1.14 KB spr_emote_surprise_32.png 974 Bytes spr_emote_surprise_4.png 4.67 KB spr_emote_surprise_5.png 8.18 KB spr_emote_surprise_6.png 1.79 KB spr_emote_surprise_7.png 1.71 KB spr_emote_surprise_8.png 1.5 KB spr_emote_surprise_9.png 1.67 KB spr_log_0.png 2.96 KB spr_log_bg_0.png 42.1 KB spr_option_default_0.png 16.2 KB spr_option_hover_0.png 16 KB spr_option_light_0.png 16.1 KB spr_option_light_hover_0.png 11.8 KB spr_option_light_select_0.png 16.1 KB spr_option_light_select_1.png 11.8 KB spr_option_select_0.png 16.2 KB spr_option_select_1.png 16 KB spr_prompt_auto_0.png 221 Bytes spr_prompt_auto_1.png 367 Bytes spr_prompt_auto_10.png 245 Bytes spr_prompt_auto_11.png 390 Bytes spr_prompt_auto_12.png 386 Bytes spr_prompt_auto_13.png 383 Bytes spr_prompt_auto_14.png 384 Bytes spr_prompt_auto_15.png 249 Bytes spr_prompt_auto_16.png 405 Bytes spr_prompt_auto_17.png 400 Bytes spr_prompt_auto_18.png 407 Bytes spr_prompt_auto_19.png 412 Bytes spr_prompt_auto_2.png 380 Bytes spr_prompt_auto_20.png 248 Bytes spr_prompt_auto_21.png 385 Bytes spr_prompt_auto_22.png 373 Bytes spr_prompt_auto_23.png 345 Bytes spr_prompt_auto_24.png 305 Bytes spr_prompt_auto_25.png 218 Bytes spr_prompt_auto_26.png 231 Bytes spr_prompt_auto_27.png 218 Bytes spr_prompt_auto_28.png 229 Bytes spr_prompt_auto_29.png 210 Bytes spr_prompt_auto_3.png 410 Bytes spr_prompt_auto_30.png 220 Bytes spr_prompt_auto_31.png 226 Bytes spr_prompt_auto_32.png 215 Bytes spr_prompt_auto_33.png 217 Bytes spr_prompt_auto_34.png 223 Bytes spr_prompt_auto_35.png 218 Bytes spr_prompt_auto_36.png 222 Bytes spr_prompt_auto_37.png 213 Bytes spr_prompt_auto_38.png 228 Bytes spr_prompt_auto_39.png 215 Bytes spr_prompt_auto_4.png 422 Bytes spr_prompt_auto_40.png 229 Bytes spr_prompt_auto_5.png 238 Bytes spr_prompt_auto_6.png 413 Bytes spr_prompt_auto_7.png 397 Bytes spr_prompt_auto_8.png 404 Bytes spr_prompt_auto_9.png 402 Bytes spr_prompt_wip_0.png 88 Bytes spr_prompt_wip_1.png 123 Bytes spr_prompt_wip_10.png 238 Bytes spr_prompt_wip_11.png 226 Bytes spr_prompt_wip_12.png 219 Bytes spr_prompt_wip_13.png 221 Bytes spr_prompt_wip_14.png 212 Bytes spr_prompt_wip_15.png 224 Bytes spr_prompt_wip_16.png 214 Bytes spr_prompt_wip_17.png 217 Bytes spr_prompt_wip_18.png 215 Bytes spr_prompt_wip_19.png 219 Bytes spr_prompt_wip_2.png 198 Bytes spr_prompt_wip_20.png 218 Bytes spr_prompt_wip_21.png 278 Bytes spr_prompt_wip_22.png 334 Bytes spr_prompt_wip_23.png 351 Bytes spr_prompt_wip_24.png 325 Bytes spr_prompt_wip_25.png 314 Bytes spr_prompt_wip_26.png 305 Bytes spr_prompt_wip_27.png 256 Bytes spr_prompt_wip_28.png 186 Bytes spr_prompt_wip_29.png 124 Bytes spr_prompt_wip_3.png 265 Bytes spr_prompt_wip_30.png 88 Bytes spr_prompt_wip_31.png 88 Bytes spr_prompt_wip_32.png 88 Bytes spr_prompt_wip_33.png 88 Bytes spr_prompt_wip_34.png 88 Bytes spr_prompt_wip_35.png 88 Bytes spr_prompt_wip_36.png 88 Bytes spr_prompt_wip_37.png 88 Bytes spr_prompt_wip_38.png 88 Bytes spr_prompt_wip_39.png 88 Bytes spr_prompt_wip_4.png 308 Bytes spr_prompt_wip_40.png 88 Bytes spr_prompt_wip_5.png 313 Bytes spr_prompt_wip_6.png 327 Bytes spr_prompt_wip_7.png 352 Bytes spr_prompt_wip_8.png 340 Bytes spr_prompt_wip_9.png 282 Bytes spr_robot_annoyed_0.png 28.1 KB spr_robot_annoyed_1.png 28.1 KB spr_robot_annoyed_2.png 27 KB spr_robot_annoyed_3.png 28.1 KB spr_robot_annoyed_4.png 28.1 KB spr_robot_annoyed_talk_0.png 28.1 KB spr_robot_annoyed_talk_1.png 29.4 KB spr_robot_annoyed_talk_2.png 29.4 KB spr_robot_annoyed_talk_3.png 29.4 KB spr_robot_annoyed_talk_4.png 28.1 KB spr_robot_body_0.png 240 KB spr_robot_idle_0.png 29.2 KB spr_robot_idle_1.png 28.4 KB spr_robot_idle_2.png 27.1 KB spr_robot_idle_3.png 28.4 KB spr_robot_idle_4.png 29.2 KB spr_robot_scared_0.png 29.7 KB spr_robot_talk_0.png 29.3 KB spr_robot_talk_1.png 30.4 KB spr_robot_talk_2.png 30.4 KB spr_robot_talk_3.png 30.5 KB spr_robot_talk_4.png 29.2 KB spr_scene_classic_0.png 604 KB spr_textbox_0.png 130 KB spr_textbox_light_0.png 131 KB spr_text_0.png 3.09 KB spr_up_active_0.png 5.03 KB spr_up_default_0.png 2.04 KB spr_up_hover_0.png 4.08 KB

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