Description

Make your game look more gorgeous & professional by adding reflections to your water!

Using this asset, you can make your objects have reflections in the water. The reflections are customizable, as can be seen in the GIFs above.

Getting the reflections to work is super easy: you just need to use some scripts in a Create event, and boom, reflections ready!

Looking for platformer water? Check this out.

GMS 1.x and 2.x versions available! Documentation is present inside the scripts.

FAQ:

Does it work with animated sprites and movement?

Yes, it works perfectly!

How do I make the water?

The water can be a tileset in a separate layer, or objects, or both!

My tileset contains both land and water. Do I need to separate the water tiles?

No! You can enable the water detection feature, which will make the reflections appear only on the water and not on the land.

It's not working! What should I do?

I can help! You can mail me at gurpreetsingh793@gmail.com or message me on Discord (matharoo#2804). I would prefer the latter, so just use that if you can.

By default, draw_sprite() calls will not be reflected; only object sprites are reflected

Vector & skeletal (Spine) graphics not supported.

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Credits for the art in the GIFs:

Lanea Zimmerman (AKA Sharm) for the grass tileset

Manuel Riecke (AKA MrBeast) for the player sprite

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End User Licence Agreement (EULA).

Age Rating: 4+

Versions

GMS2 - Version 1.2.2. Published April 23, 2018

Fixes "instance not found" error.

GMS1 - Version 1.2.1. Published April 23, 2018

Fixes "instance not found" error.

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