You can get information from memory, as physical, paging or virtual.
I didn't test it on Linux and Mac. But I think, this would not working. So this may be only for Windows.
Version 1.0.1. Published August 27, 2014
Created with GameMaker: Studio v1.4.1398
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This is a nice function and i like that's it's ..
This is a nice function and i like that's it's ..Free however... it's seam's to be a little off... the hule mem say's im using 631 Mbyte mem but... the TaskManager and all other software's got 912 Mbyte.. so it's not realy usable.. my game crashe's around HuleMem's output at 760-820.. Mbyte however the taskmanager show a more correct number of 1.5 gig