Z3D Engine is a fake-3d engine designed for simplicity, efficiency, performance, and ease of use.
Z3D engine provides the following features:
for your 2.5D games.
Suitable for games where you have a static, 3/4 view of the world, where the side and top of objects are visible, like The Legend of Zelda, Double Dragon, River City Ransom, TMNT: The Arcade Game, etc.
In a 2D GameMaker room, x and y coordinates are used for positions in the 2D space. 3D requires a third variable for the third dimension, z. In the Z3D Engine, x and y are used to represent the "floor" plane as viewed from a top-down perspective, from a forced perspective that gives the viewer a full view of one side and top of objects, while z is used for altitude.
Version 1.0.0. Published February 4, 2018
Created with GameMaker: Studio v1.4.1773
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Total size 14.1 KB