A simple outline shader with custom color, thickness and tolerance.

GMS2 Only.

Documentation inside scripts. Read it for usage instructions.

Surfaces are supported.

P.S.: Want text dialog boxes in your game, cheap and easy to set-up? Check out this asset.

End User Licence Agreement (EULA).

Changes in 1.2.0

Surfaces are supported now! Just use "outline_start_surface()".

Version 1.2.0. Published October 10, 2017

Age Rating: 4+

Average Rating

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Anonymous 16 January 2018


Anonymous 14 January 2018


Jean R 05 January 2018


Anonymous 27 December 2017


This is more than i've expected. You're awesome.


Christopher Y 23 November 2017


Sebastian N 02 October 2017

Absolutely amazing!

Very useful and easy to use.

This review was left for a previous version of this asset.


Chris J 30 September 2017

Simple, easy to use, and works

The shader works as promised, and is super simple to use. In fact, it only takes three lines of code to get it working on an object - and that's it. That object can now have an outline. I could see something like this going great with some art styles like vector art.

This review was left for a previous version of this asset.

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