This extension will allow you to define and render a 3D starfield in GameMaker Studio. Stars are positioned, transformed and lite in 3D space so the simulation is technically accurate. You can control the speed independently along the X,Y and Z axis as well as change the view scale.
r2d_sfCreate() r2d_sfInit(aStarCount, aMinX, aMinY, aMinZ, aMaxX, aMaxY, aMaxZ, aViewScale, aSpeedX, aSpeedY, aSpeedZ) r2d_sfUpdate(aDeltaTime) r2d_sfRender()
global.r2d_sfSpeedX global.r2d_sfSpeedY global.r2d_sfSpeedZ global.r2d_sfViewScale
This extension has support for delta timing for updating. You can use your own or our DeltaTimer extension. Just pass a delta value into r2d_sfUpdate.
Version 1.0.0. Published September 6, 2017
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Total size 20.3 KB