Description

This extension will allow you to define and render a 3D starfield in GameMaker Studio. Stars are positioned, transformed and lite in 3D space so the simulation is technically accurate. You can control the speed independently along the X,Y and Z axis as well as change the view scale.

Requirements:

Function List:

r2d_sfCreate()
r2d_sfInit(aStarCount, aMinX, aMinY, aMinZ, aMaxX, aMaxY, aMaxZ, aViewScale, aSpeedX, aSpeedY, aSpeedZ)  
r2d_sfUpdate(aDeltaTime)
r2d_sfRender()

Global Variables:

global.r2d_sfSpeedX
global.r2d_sfSpeedY
global.r2d_sfSpeedZ
global.r2d_sfViewScale

This extension has support for delta timing for updating. You can use your own or our DeltaTimer extension. Just pass a delta value into r2d_sfUpdate.

See the compiled demo (Windows)

End User Licence Agreement (EULA).

Version 1.0.0. Published September 6, 2017

Age Rating: 4+

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