Available for GMS1.4 and GMS2
Note when using the GMS2 version: make sure in the options > windows you set scaling to full scale and click "interpolate pixels between colours" otherwise, well, it looks very pixelated.
Play the HTML5 version here:
A full-featured 2048 game engine.
Customizable. Allows you to select any board size (though I put one line of code to limit it to 6x6, just so that it fits on screen. You could remove it if you wanted and choose something like 10x10). You can change the speed of the moving instances etc.
Can move/press keys as fast as you want without issues. The underlying game is basically a 2d array that represents the grid, everything is changed there as soon as you press the key. The moving instances are simply created on top of that.
Changes in .103
Version 1.0.3. Published September 27, 2017
Created with GameMaker: Studio v1.4.1773
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Total size 71.3 KB