This is a dynamic item spawner system. Basically, the system checks the amount of spawn points in a room, then create every x seconds a random item from a list in any of the spawn points. It also checks if the spawn points are currently being used by an object, and if they aren't free, the system will disable them and they can't be used until the item has been picked up.
Truly random and dynamic system
Optimized and flexible
Easy to implement
There is some documentation in the scripts section, but any doubt, you can write me a message to firstname.lastname@example.org
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